Welcome to the development blog for Broken Silence. Broken Silence is a 2D Online Role Playing game. While the planning, research, testing stages have been happening for more than a year, development on the final product has only been underway for the past two weeks, and a lot has gotten done. I’ve give you a brief overview of what has happened in the development so far. Most of it is mainly infrastructure and developing the core back end:
- Rendering engine using DirectX9.
- Input handling using DirectInput
- Scene management
- Resource management
- GUI System
- Started work on the graphics
I hope to have something to show for it by the end of this year. This blog will be updated with information on the progress of the game. Stay tuned!