Welcome to the development blog for Broken Silence. Broken Silence is a 2D Online Role Playing game. While the planning, research, testing stages have been happening for more than a year, development on the final product has only been underway for the past two weeks, and a lot has gotten done. I’ve give you a brief overview of what has happened in the development so far. Most of it is mainly infrastructure and developing the core back end:

  • Rendering engine using DirectX9.
  • Input handling using DirectInput
  • Scene management
  • Resource management
  • GUI System
  • Started work on the graphics

I hope to have something to show for it by the end of this year. This blog will be updated with information on the progress of the game. Stay tuned!

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