Today was a productive day. Most of what I did today was under-the-hood-no-user-could-tell-what-I-did type stuff. I did some memory management stuff, worked on graphics some, and added a new control to the GUI: a button! I also changed how the scene manager works. The layers of the maps are now hard coded, this will allow some good depth type stuff. For example, a player can either be infront of a fence or behind it. The way the scene manager is now setup allows that to happen easily. I also fixed various bugs with the logger and input manager.

Post a Comment

*
*